Thursday, January 26, 2012

Repulse


My review of Repulse is up at www.gamingclimax.com.

Sunday, January 22, 2012

Resident Evil 6 Trailer



The more Resident Evil moves into the action genre, the less interested I am.  They showed true potential with the Lost in Nightmares DLC for RE5.  I'm still hoping that they'll move back to their roots.

Friday, January 20, 2012

Lucent Heart


My review of Lucent Heart is up at www.gamingclimax.com.

Monday, January 9, 2012

My Rating System

If you’ve read any of my reviews, you’ll have noticed that I don’t use a numerical rating system like many other gaming sites.  You may be asking yourself why that is.  The biggest names in gaming all use a numerical rating.  Most will break a review down into the individual aspects, graphics, sounds, control, etc.  Each of these categories will get an individual score, usually from 1 to 10.  These scores will be averaged together at the end of the review, thus giving the game its final score.  It’s a bland, unoriginal rating system that is far too popular.
I believe that a game can’t be confined to a numerical value.  Playing a game is a unique experience that ends up being something different for everyone.  A review should be a recollection of that experience.  It should be fair and unbiased of course, but in the end, a game isn’t a number.  A game is a work of art and should be treated as such.

Once a reviewer strips away what is special about that game and puts it in the format that 90% of the world uses, how is that game special or unique any longer?  At that point, it becomes just another number.  With only a title and number, most people won’t even take the time to read the generic review.  They will judge a game solely on that number and if that number isn’t high enough, most won’t even bother playing the game itself.  And who is to say a game is deserving of one score or another?  A reviewer may say that a game is a nine and a player may think that nine is in fact a four.  So how can a number sum up an experience for everyone?  Put simply, it can’t.

So when I write a review, I’m not only covering the technical points and writing about those.  I’d like to think that I write about the heart and soul of a game.  Whether it is a beautiful and moving experience or a bug-riddled nightmare, it’s my job to convey what the game is.  A game may be comprised of 1’s and 0’s, but it is not a number.  Thus, you will never see a number based review from me.

Sunday, January 8, 2012

Rusty Hearts




Rusty Hearts is a free-to-play MMORPG developed by Stairway Games and published by Perfect World Entertainment.  The game had entered a closed beta on July 27, 2011 and was finally launched on September 13, 2011.  Rusty Hearts is a very story driven game that follows four characters in their quest to vanquish Count Vlad.  It has a very unique style and promises an equally unique experience.  Will this newcomer to an already overcrowded genre truly bring something special to the table or will it fall by the wayside like so many others?

Friday, January 6, 2012

Release Calendar: January 2012

January 03:
Anarchy Reigns  (360)

January 10:
King Arthur II: The Role-Playing Wargame  (PC)
Gotham City Imposters  (360, PC, PS3)
CRUSH3D  (3DS)

January 24:
Silent Hill HD Collection  (360, PS3)
Victoria II: A House Divided  (PC)

January 31:
Soul Calibur V (360, PS3)
Final Fantasy XIII-2  (360, PS3)