Destiny 2 2021 Showcase
Today Bungie held its 2021 Destiny 2 Showcase. It offered players a look into what's in store with the new season, Season of the Lost, and upcoming expansion, The Witch Queen. Before getting into the meat of the presentation, it was revealed that since going independent two years ago, Destiny 2 has gained 20 million players.
Overall, there is a lot of content to dive into and to keep things short, I'm super excited for the future of Destiny.
Season of the Lost
A new seasonal activity takes shape in the form of Astral Alignment and the weekly mission Shattered Realm. Making use of the H.E.L.M. once more, guardians will be tasked with using the dark portal in the newly constructed Awoken Wing. From there, they can upgrade their Wayfinder's Compass to boost seasonal power and unlock new abilities. The Astral Alignment will be a six-player matchmade activity. From Bungie:
"Breathe life into slumbering Awoken technology and triumph over those who fear the Light. Align the ley-line network and chart a path to rescue Mara Sov's lost tech witches from the Shattered Realm."
This ties directly into the Shattered Realm weekly quest. From Bungie:
"Wayfind through the Shattered Realm in search of Mara Sov's lost tech witches. Rescue them and use the power they bestow to see this mysterious landscape with new eyes - to reach the unreachable."
A new exotic weapon quest awaits players brave enough to claim it. The Ager's Scepter was originally crafted by Mara for Uldren before being locked away. From Bungie:
"The hands that hold Ager's Scepter hold the keys to areas of the Shattered Realm previously barred. Untangle the layers of Awoken security and reach the Exotic weapon before it falls into the wrong hands."
Over 25 new and renewed weapons, including new legendary Stasis weapons, will be launching with Season of the Lost. Additionally, new class gear will be available. Finally, a new exotic linear fusion rifle will be available as part of the season pass. From Bungie:
"The Lorentz Driver utilizes advanced targeting and precision telemetry to deliver perfectly-placed implosions."
The Witch Queen
Hive Guardians were confirmed and are called "The Lucent Brood". They were shown to wield the powers of the light and have their own ghosts. The showcased powers were the titan's sentinel, hunter's middle tree gunslinger, and warlock's arc class. It was highlighted that players will be able to destroy the Hive Ghosts. In the gameplay trailer, it was shown that light was released. I'm curious to see if this has a gameplay implication.
The campaign will have a legendary mode that will feature restricted respawns and more difficult enemies. The difficulty will scale depending on the number of players in the fireteam. This suggests that the campaign will be replayable, which players have been asking for since content was vaulted at the beginning of Beyond Light.
Weapon crafting is coming with The Witch Queen. Players will be able to craft their perfect roll using a combination of mods, shaders, and advanced stat pools. All throneworld and seasonal weapons will be craftable with plans for legacy crafting coming in later seasons. As players use weapons, more perks and unlocks will become available at the crafting station. This sounds familiar to how the weapon and armor leveling system in Destiny 1 worked. The highlight of the crafting system was the glaive. It is a first-person melee energy weapon with the ability to fire a shot and deploy an energy shield.